/**
* @license Copyright (c) 2003-2026, CKSource Holding sp. z o.o. All rights reserved.
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-licensing-options
*/
/**
* @module engine/model/element
*/
import { ModelNode, type ModelNodeAttributes } from "./node.js";
import { type ModelItem } from "./item.js";
/**
* Model element. Type of {@link module:engine/model/node~ModelNode node} that has a
* {@link module:engine/model/element~ModelElement#name name} and {@link module:engine/model/element~ModelElement#getChildren child nodes}.
*
* **Important**: see {@link module:engine/model/node~ModelNode} to read about restrictions using `Element` and `Node` API.
*/
export declare class ModelElement extends ModelNode {
	/**
	* Element name.
	*/
	readonly name: string;
	/**
	* List of children nodes.
	*/
	private readonly _children;
	/**
	* Creates a model element.
	*
	* **Note:** Constructor of this class shouldn't be used directly in the code.
	* Use the {@link module:engine/model/writer~ModelWriter#createElement} method instead.
	*
	* @internal
	* @param name Element's name.
	* @param attrs Element's attributes. See {@link module:utils/tomap~toMap} for a list of accepted values.
	* @param children One or more nodes to be inserted as children of created element.
	*/
	constructor(name: string, attrs?: ModelNodeAttributes, children?: string | ModelItem | Iterable<string | ModelItem>);
	/**
	* Number of this element's children.
	*/
	get childCount(): number;
	/**
	* Sum of {@link module:engine/model/node~ModelNode#offsetSize offset sizes} of all of this element's children.
	*/
	get maxOffset(): number;
	/**
	* Is `true` if there are no nodes inside this element, `false` otherwise.
	*/
	get isEmpty(): boolean;
	/**
	* Gets the child at the given index. Returns `null` if incorrect index was passed.
	*
	* @param index Index in this element.
	* @returns Child node.
	*/
	getChild(index: number): ModelNode | null;
	/**
	* Gets the child at the given offset. Returns `null` if incorrect index was passed.
	*
	* @param offset Offset in this element.
	* @returns Child node.
	*/
	getChildAtOffset(offset: number): ModelNode | null;
	/**
	* Returns an iterator that iterates over all of this element's children.
	*/
	getChildren(): IterableIterator<ModelNode>;
	/**
	* Returns an index of the given child node. Returns `null` if given node is not a child of this element.
	*
	* @param node Child node to look for.
	* @returns Child node's index in this element.
	*/
	getChildIndex(node: ModelNode): number | null;
	/**
	* Returns the starting offset of given child. Starting offset is equal to the sum of
	* {@link module:engine/model/node~ModelNode#offsetSize offset sizes} of all node's siblings that are before it. Returns `null` if
	* given node is not a child of this element.
	*
	* @param node Child node to look for.
	* @returns Child node's starting offset.
	*/
	getChildStartOffset(node: ModelNode): number | null;
	/**
	* Returns index of a node that occupies given offset. If given offset is too low, returns `0`. If given offset is
	* too high, returns {@link module:engine/model/element~ModelElement#getChildIndex index after last child}.
	*
	* ```ts
	* const textNode = new Text( 'foo' );
	* const pElement = new Element( 'p' );
	* const divElement = new Element( [ textNode, pElement ] );
	* divElement.offsetToIndex( -1 ); // Returns 0, because offset is too low.
	* divElement.offsetToIndex( 0 ); // Returns 0, because offset 0 is taken by `textNode` which is at index 0.
	* divElement.offsetToIndex( 1 ); // Returns 0, because `textNode` has `offsetSize` equal to 3, so it occupies offset 1 too.
	* divElement.offsetToIndex( 2 ); // Returns 0.
	* divElement.offsetToIndex( 3 ); // Returns 1.
	* divElement.offsetToIndex( 4 ); // Returns 2. There are no nodes at offset 4, so last available index is returned.
	* ```
	*/
	offsetToIndex(offset: number): number;
	/**
	* Returns a descendant node by its path relative to this element.
	*
	* ```ts
	* // <this>a<b>c</b></this>
	* this.getNodeByPath( [ 0 ] );     // -> "a"
	* this.getNodeByPath( [ 1 ] );     // -> <b>
	* this.getNodeByPath( [ 1, 0 ] );  // -> "c"
	* ```
	*
	* @param relativePath Path of the node to find, relative to this element.
	*/
	getNodeByPath(relativePath: Array<number>): ModelNode;
	/**
	* Returns the parent element of the given name. Returns null if the element is not inside the desired parent.
	*
	* @param parentName The name of the parent element to find.
	* @param options Options object.
	* @param options.includeSelf When set to `true` this node will be also included while searching.
	*/
	findAncestor(parentName: string, options?: {
		includeSelf?: boolean;
	}): ModelElement | null;
	/**
	* Converts `Element` instance to plain object and returns it. Takes care of converting all of this element's children.
	*
	* @returns `Element` instance converted to plain object.
	*/
	override toJSON(): unknown;
	/**
	* Creates a copy of this element and returns it. Created element has the same name and attributes as the original element.
	* If clone is deep, the original element's children are also cloned. If not, then empty element is returned.
	*
	* @internal
	* @param deep If set to `true` clones element and all its children recursively. When set to `false`,
	* element will be cloned without any child.
	*/
	override _clone(deep?: boolean): ModelElement;
	/**
	* {@link module:engine/model/element~ModelElement#_insertChild Inserts} one or more nodes at the end of this element.
	*
	* @see module:engine/model/writer~ModelWriter#append
	* @internal
	* @param nodes Nodes to be inserted.
	*/
	_appendChild(nodes: string | ModelItem | Iterable<string | ModelItem>): void;
	/**
	* Inserts one or more nodes at the given index and sets {@link module:engine/model/node~ModelNode#parent parent} of these nodes
	* to this element.
	*
	* @see module:engine/model/writer~ModelWriter#insert
	* @internal
	* @param index Index at which nodes should be inserted.
	* @param items Items to be inserted.
	*/
	_insertChild(index: number, items: string | ModelItem | Iterable<string | ModelItem>): void;
	/**
	* Removes one or more nodes starting at the given index and sets
	* {@link module:engine/model/node~ModelNode#parent parent} of these nodes to `null`.
	*
	* @see module:engine/model/writer~ModelWriter#remove
	* @internal
	* @param index Index of the first node to remove.
	* @param howMany Number of nodes to remove.
	* @returns Array containing removed nodes.
	*/
	_removeChildren(index: number, howMany?: number): Array<ModelNode>;
	/**
	* Removes children nodes provided as an array and sets
	* the {@link module:engine/model/node~ModelNode#parent parent} of these nodes to `null`.
	*
	* These nodes do not need to be direct siblings.
	*
	* This method is faster than removing nodes one by one, as it recalculates offsets only once.
	*
	* @internal
	* @param nodes Array of nodes.
	*/
	_removeChildrenArray(nodes: Array<ModelNode>): void;
	/**
	* Creates an `Element` instance from given plain object (i.e. parsed JSON string).
	* Converts `Element` children to proper nodes.
	*
	* @param json Plain object to be converted to `Element`.
	* @returns `Element` instance created using given plain object.
	*/
	static fromJSON(json: any): ModelElement;
}
